Jeremy Koester

 

Chris, here are some quick sim ideas for the gaming session we spoke about:

 

  • a role playing game where participants receive cards with instructions and roles to accomplish a task related to a pre-established content. This would then be connected with a machinima concept.

 

- Kind of proposing a theatre concept here?

 

  • a content board, where users can engage in a sort of 'carnival' game of matching fractions, decimals and percents through a 'maze' to get the 'high score'; points would be achieved through efficiency and level of difficulty.

 

- This is excellent, I love this idea!! This is just as I said on SKYPE made for SL, having learners engage this way in-word is deep learner. I think the lead-time for this is too short, though certainly a round-table discussion would obtain some interesting results.

 

  • a booth with tables for a 'memory' type game relating terms and definitions. (i.e. find the matching term with it's definition)

 

- I'm trying to conceptualise how this would operate, the most straightforward approach would be to use a message board system working off a RL database I imagine, thus dsplaying the definitions.

 

  • an open sandbox area, where users can pick from different content and then compete to build an object that models the chosen content using a certain limited number of prims

 

Definately doable for the event day.

 

These are just a couple of quick ideas for this event. Love to hear some feedback on feasibility, functionality and rationality of these ideas.

 

 

To summarise I think the scripting concepts are wonderful yet not really doable with the short amount of time available.

 

I suggest the slot we have for this session is more of a round table approach where you present these ideas to the attendees and get some feedback on that. You could have some beta systems working maybe as a demo where YOU show the intention of the fully scripted object, unless of course the scripter gets this down in record time by then.

 

Any thoughts?

 

Yes, I really don't know much about build time regarding a workable idea.  I do want to have some sort of interactive simulations, even if they aren't pretty.  I would like to have them so that we can show the concept rather than tell them about it.  As far as the round table is concerned, I think that would work, but would need some help with the development and functionality of the concept.  The best thought that I have would be that I need to have a conversation with a person interested in showcasing their builds to see what they are comfortable doing and then I can work around their expertise and time table.

Thanks Chris!!!

 


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